FOV Calibration, Force Feedback, VR, and Display Support

Why This List Matters

If you’re serious about sim racing, your first question should always be:
“Can this game be calibrated to reflect real-world physics and visual scale?”

Not all racing games offer full compatibility with:

  • Realistic Field of View (FOV) customization
  • Adjustable Force Feedback (FFB) settings
  • Triple-screen and ultrawide support
  • Seamless VR integration

This guide provides a definitive compatibility matrix across major racing sims and sim-cades, helping you choose the right platform for your setup.


🧠 Compatibility Key

SymbolMeaning
✅ Full Support
⚠️ Partial / Limited Support
❌ Not Supported

🎮 Sim Racing Game Compatibility Overview

Game TitleFOV CustomizationFFB TuningVR SupportTriple MonitorUltrawide Support
Assetto Corsa✅ Precise via settings & mods✅ Full, per-car tuning✅ Native (via SteamVR/OpenVR)✅ Native with angle correction✅ Yes
Assetto Corsa Competizione✅ Vertical FOV only✅ Advanced GT-focused FFB✅ Native, demanding✅ Limited (via .ini edits)✅ Yes
iRacing✅ Full horizontal & vertical✅ Elite-level tuning✅ Native✅ Gold-standard support✅ Yes
rFactor 2✅ Vertical FOV + camera overrides✅ Extremely detailed✅ Native (SteamVR & Oculus)✅ Full✅ Yes
Richard Burns Rally (modded)✅ Via FixUp.ini or RBRPro✅ Plugin-based✅ RBRPro & OpenVR plugins✅ Yes (mod dependent)✅ Yes
EA Sports WRC✅ Horizontal FOV✅ Rebuilt FFB engine⚠️ Planned future support⚠️ Not yet supported✅ Yes
DiRT Rally 2.0✅ Horizontal FOV✅ Solid, terrain-focused✅ Native (SteamVR/Oculus)✅ Yes (with tweaks)✅ Yes
DiRT Rally 1✅ Via config files✅ Moddable⚠️ SteamVR workaround only⚠️ Requires mods✅ Yes
Project CARS 2✅ Full horizontal input✅ Deep per-car tuning✅ Native VR support✅ Excellent support✅ Yes
Project CARS 3⚠️ Limited FOV slider⚠️ Simplified FFB✅ Native⚠️ Basic support only✅ Yes
F1 23 / F1 24✅ Horizontal FOV✅ Strong, but less detailed❌ Not supported✅ Basic triple setup✅ Yes
F1 2016–2020 (Legacy)✅ Full manual control⚠️ Less granular FFB❌ No VR⚠️ Basic triple monitor✅ Yes
Gran Turismo 7❌ Fixed FOV⚠️ Tunable but locked to physics✅ PSVR2 only❌ No triple screen⚠️ Partial ultrawide (PS5 only)
Forza Motorsport (2023)⚠️ No real FOV calibration⚠️ Basic FFB❌ No VR❌ No triple screen✅ Yes
Forza Horizon 5❌ Fixed camera FOV⚠️ Simplified FFB❌ No VR❌ No triple support✅ Yes
Automobilista 2✅ Based on PCARS 2 engine✅ Strong, scalable✅ Native SteamVR✅ Yes✅ Yes
RaceRoom Racing Experience✅ Configurable via UI✅ Detailed per-car profiles✅ Native VR✅ Yes✅ Yes
BeamNG.drive✅ Full via camera config✅ Physics-derived, realistic✅ Experimental VR✅ Yes✅ Yes
WRC Generations✅ Configurable cockpit FOV⚠️ Basic FFB only❌ No VR⚠️ Not optimized✅ Yes
Live for Speed✅ Highly configurable✅ Lightweight but precise✅ Native✅ Yes✅ Yes
KartKraft✅ Limited FOV tuning✅ High-quality short-range FFB⚠️ Experimental✅ Yes✅ Yes

🧭 Platform Compatibility Notes

PlatformLimitations
Console (PS5/Xbox)Most console racing games lack FOV calibration, VR, or proper FFB configuration.
Steam DeckMost PC sims run but may struggle with FFB passthrough and ultrawide emulation.
PC + Mod SupportBest for full simulation realism with FOV, FFB, VR, and visual scale fidelity.

🔍 Summary: Games That Support True Simulation Setup

CategoryTop Picks
Best for FOV AccuracyiRacing, Assetto Corsa, rFactor 2, RBR (modded)
Best FFB SystemsrFactor 2, iRacing, AMS2, AC
Best VR ExperienceiRacing, AC (w/ OpenVR), DiRT Rally 2.0
Best for Triple MonitorsiRacing, PCARS 2, RBR (modded), AMS2
Best Budget/Legacy SimRBR, RaceRoom, AC (modded)

Final Thoughts: Choose Your Sim Based on Support, Not Hype

Not every racing title is built for simulation. If your goal is to replicate real-world racing geometry, force feedback fidelity, and cockpit immersion, then FOV calibration, customizable FFB, and display scaling are non-negotiable.

Start with the right title. Then:

✅ Use our FOV Calculator
✅ Configure triple/ultrawide/VR setups
✅ Fine-tune FFB to your wheel
✅ Master vision and braking depth with proper calibration