Optimal Project CARS 2 Settings: Fine-Tune Your Sim for Real Driving Feel

Introduction: Don’t Let Default Settings Hold You Back

Project CARS 2 sits at the intersection of realism and accessibility. With support for a wide range of input devices, triple screens, VR, and dynamic weather, it has all the ingredients for immersive sim racing. But to experience it like a professional simulator—not an arcade game—you’ll need to reconfigure it from the ground up.

This guide will walk you through the optimal settings across all major areas:

  • Field of View (FOV)
  • Cockpit camera configuration
  • Graphics and performance
  • Force Feedback (FFB)
  • VR calibration
  • Controller and pedal setup
  • UI and audio cleanup

1. Field of View (FOV): Set It First, or Everything Else Falls Apart

Project CARS 2 uses horizontal FOV (HFOV), and supports triple monitors and VR natively. Your default FOV will almost certainly be too wide or narrow.

How to Set FOV:

  • Navigate to:
    Options > Camera > Field of View
  • Enter the FOV value from our FOV Calculator

Approximate Ranges:

SetupFOV
Single 27” Monitor @ 70cm58–62°
Ultrawide 34” Monitor @ 80cm75–85°
Triple 27” Monitors @ 60cm90–105°
VR HeadsetAutomatically handled by headset projection

🔍 Note: Too wide FOV = distorted depth, late braking
Too narrow = tunnel vision, poor situational awareness


2. Cockpit Camera View – Lock in Your Driver’s Perspective

Go to:
Options > Camera > Cockpit Settings

Optimal Camera Settings:

  • World Movement: 0% (prevents floating perspective)
  • G-Force Effects: 0–5% for slight head motion realism
  • Look to Apex: 0% (do not simulate head movement)
  • Camera Shake: Off
  • Helmet Camera: Off (unless used with VR for realism)

Seat Position:

Adjust until:

  • Steering wheel on screen matches real wheel
  • Dash and mirrors are clearly visible
  • Horizon is level with eye-line

This setup helps your brain anchor speed and distance without subconscious disorientation.


3. Graphics Settings – Consistent > Beautiful

Project CARS 2 is visually rich, but visual stability matters more than visual drama.

Best Settings:

SettingRecommendation
ResolutionNative monitor (e.g., 2560×1440)
Refresh RateMatch monitor (e.g., 144Hz)
V-SyncOff (unless screen tearing)
Texture ResolutionHigh
Shadow DetailMedium–High
ReflectionsOff or Low (huge performance hit)
Post-ProcessingLow–Medium
Anti-AliasingSMAA Medium or MSAA 2x–4x

⚠️ Dynamic Weather and Rain Effects are resource intensive. Enable only on powerful GPUs.


4. Force Feedback (FFB) – From Floaty to Responsive

Project CARS 2 includes custom FFB tuning per car and input type.

Go to:
Options > Controls > Force Feedback

Suggested Base Settings:

ParameterValue
Gain85–100% (start at 90%)
Volume50–60%
Tone50–70% (higher = more detail)
FX0–20% (adds kerb/road effects)

Tips:

  • Avoid setting Gain too high—it causes clipping and removes detail
  • Use FFB Meter (enabled via dev tools) to monitor for clipping
  • Customize per car using Setup > Force Feedback settings

5. VR Configuration – Fast, Focused, Fluid

Project CARS 2 supports native VR via SteamVR and Oculus.

VR Optimization Tips:

  • Keep Pixel Density at 1.0 or adjust via OpenXR Toolkit
  • Turn Post Processing Effects OFF for sharp visuals
  • Use VR Low/Med Preset then manually increase:
    • Textures: High
    • Shadows: Off or Low
    • Reflections: Off
  • Disable Depth of Field, Motion Blur, and Bloom
  • Reduce Mirrors to static or off

🧠 Pro Tip: Disable UI elements in VR—use spotter and audio cues for awareness.


6. Controls, Steering, and Pedal Input

Navigate to:
Options > Controls > Calibration

Steering Setup:

  • Match your wheel’s rotation (e.g., 900°)
  • Enable Soft Lock if your wheel supports it
  • Set Deadzones to 0% (unless you notice signal noise)
  • Turn off Speed Sensitivity for linear steering feel

Pedals:

  • Calibrate throttle, brake, and clutch manually
  • Use linear input curve (Gamma = 1.0)
  • Disable ABS or Traction Assist unless you’re driving road cars

⚙️ Advanced Users: Use DIView or vJoy to remap or fine-tune input ranges if needed.


7. Audio and HUD Cleanup

Audio Settings:

  • Engine Volume: 90–100%
  • Tyre Skid: 100%
  • Opponent Volume: 60–80%
  • Spotter: On for practice, Off for race (can delay decisions)

HUD:

  • Toggle unnecessary widgets off (e.g., map, race info)
  • Keep delta, lap time, gear, and relative boxes visible
  • Customize HUD scale for ultrawide or VR

Use TAB or bind a hotkey to toggle HUD modes during live sessions.


8. Advanced Settings and INI Tweaks

Edit graphicsconfigopen.xml or ffb_custom_settings.txt to:

  • Disable unnecessary graphical threads
  • Fine-tune FFB feel on specific hardware
  • Apply triple-screen angle correction manually
  • Set VR pre-rendering pipeline options

Final Thoughts: Make It Yours—But Make It Real

Project CARS 2 can behave like a true sim or a casual racer—the difference lies in your settings. When you configure it correctly, it delivers:

  • Natural depth perception
  • Accurate force feedback
  • Realistic car behavior
  • Smooth and immersive visuals

Start by using our FOV Calculator to establish a real-world scale. Then tune your camera, inputs, and UI to eliminate distractions and enhance feel.

What you’ll unlock:

  • Faster lap times
  • Better consistency
  • Less fatigue
  • More immersion

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